bool True if the plug-in is compatible with the Editor. Otherwise, false.
Checks whether the plug-in is compatible with the Unity Editor.
To check compatibility for a specific build target, use the overload that takes buildTarget.
| Parameter | Description |
|---|---|
| buildTarget | The name of the build target. |
bool True if the plug-in is compatible with the Editor for the build target. Otherwise, false.
Checks whether the plug-in is compatible with the Unity Editor for a build target.
Use this overload when the plug-in's Editor compatibility depends on the active build target.
| Parameter | Description |
|---|---|
| buildTargetGroup | The name of the build target group. |
| buildTarget | The name of the build target. |
bool True if the plug-in is compatible with the Editor for the build target group and build target. Otherwise, false.
Checks whether the plug-in is compatible with the Unity Editor for a build target group and build target.
Use this overload when the plug-in's Editor compatibility depends on the active build target group and build target.