Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

MaterialEditor.EnableInstancingField

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Declaration

public bool EnableInstancingField();

Returns

bool True if the material's shader supports instancing and the UI is displayed. Otherwise, false.

Description

Display UI for editing material's render queue setting.

Returns true if the UI is indeed displayed i.e. if the material's shader supports instancing.

Additional resources: Material.enableInstancing.


Declaration

public void EnableInstancingField(Rect r);

Parameters

Parameter Description
r The rect to draw the control in.

Description

Display UI for editing material's render queue setting within the specified rect.

Additional resources: Material.enableInstancing.