Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

BuildPipeline.GetPlayerConnectionInitiateMode

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Declaration

public static PlayerConnectionInitiateMode GetPlayerConnectionInitiateMode(BuildTarget targetPlatform, BuildOptions buildOptions);

Parameters

Parameter Description
targetPlatform The build target to check.
buildOptions The build options to check.

Returns

PlayerConnectionInitiateMode The mode that a player uses to initiate a connection to the host.

Description

Returns the mode currently used by players to initiate a connect to the host.