Defines a version number for build callbacks.
Unity uses this version number to detect when the callback implementation changes
and rebuilds the affected results.
Increment the version number when you change the implementation of the callback.
If you don't apply the attribute, Unity uses version 1.
If you apply this attribute to a class that implements the deprecated IProcessSceneWithReport interface,
migrate the class to AssetPostprocessor.OnProcessScene and
override AssetPostprocessor.GetVersion instead.
Additional resources: AssetPostprocessor.GetVersion, IProcessSceneWithReport, EditorBuildSettings.UseParallelAssetBundleBuilding
| Property | Description |
|---|---|
| Version | Version number. |
| Constructor | Description |
|---|---|
| BuildCallbackVersionAttribute | Constructor taking the version number for the callback. |