Version: Unity 6.7 Beta (6000.7)
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XRDisplaySubsystem.XRRenderPass.motionVectorStencilMask

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public int motionVectorStencilMask;

Description

Bitmask of the stencil bits that Temporal Pixel Synthesis tests when excluding pixels from temporal reuse.

Stencil buffers are 8 bit, so this is expected to fit in the range 0-255. Only meaningful when XRDisplaySubsystem.XRRenderPass.isTemporalPixelSynthesisActive is true.