Version: Unity 6.7 Beta (6000.7)
LanguageEnglish
  • C#

GameWindow.SetFullScreenMode

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Declaration

public AsyncOperation SetFullScreenMode(FullScreenMode fullScreenMode);

Parameters

Parameter Description
fullScreenMode The new FullScreenMode for the window.

Returns

AsyncOperation An AsyncOperation that represents the asynchronous operation.

Description

Sets the full-screen mode of the window.

The window keeps its current resolution, so only the mode changes. A window that becomes full-screen fills the display it is on. Use GameWindow.GetFullScreenMode to query the current value, or GameWindow.SetResolution to change the resolution and the mode together.

using UnityEngine;
using UnityEngine.Windowing;

public class SetFullScreenModeExample : MonoBehaviour { void Start() { var window = GameWindow.Main; var op = window.SetFullScreenMode(FullScreenMode.FullScreenWindow);

op.completed += (AsyncOperation o) => { // Triggers when the full-screen mode change is complete Debug.Log($"Full-screen mode set to: {window.GetFullScreenMode()}"); }; } }