Version: Unity 6.7 Beta (6000.7)
LanguageEnglish
  • C#

GameWindow.IsFocused

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Declaration

public bool IsFocused();

Returns

bool True if the window has input focus, false otherwise.

Description

Checks if the window has input focus.

Only one window can have input focus at a time. The window with input focus receives keyboard input.

using UnityEngine;
using UnityEngine.Windowing;

public class IsWindowFocusedExample : MonoBehaviour { void Start() { var window = GameWindow.Main; bool focused = window.IsFocused(); Debug.Log($"Is window focused: {focused}"); } }