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Declaration
public bool IsFocused();
Returns
bool
True if the window has input focus, false otherwise.
Description
Checks if the window has input focus.
Only one window can have input focus at a time. The window with input focus receives keyboard input.
using UnityEngine;
using UnityEngine.Windowing;
public class IsWindowFocusedExample : MonoBehaviour
{
void Start()
{
var window = GameWindow.Main;
bool focused = window.IsFocused();
Debug.Log($"Is window focused: {focused}");
}
}