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Declaration
public bool HasSystem(int nameID);
Parameters
| Parameter |
Description |
| nameID |
The system ID. This is the same ID that Shader.PropertyToID returns. |
Returns
bool
true if the VisualEffect has the system you pass in. Returns false otherwise.
Description
Use this function to determine if the VisualEffect has the system you pass in.
Declaration
public bool HasSystem(string name);
Parameters
| Parameter |
Description |
| name |
The name of the property. |
Returns
bool
true if the VisualEffect has the system you pass in. Returns false otherwise.
Description
Use this function to determine if the VisualEffect has the system you pass in.