| Parameter | Description |
|---|---|
| nameID | The system ID. This is the same ID that Shader.PropertyToID returns. |
| spawnState | A modified VFXSpawnerState instance. |
Gets state on a spawn system.
Use VFXSpawnerState as parameter to avoid an allocation.
| Parameter | Description |
|---|---|
| nameID | The system ID. This is the same ID that Shader.PropertyToID returns. |
Gets state on a spawn system.
Use VFXSpawnerState as parameter to avoid an allocation.
Gets state on a spawn system.
Use VFXSpawnerState as parameter to avoid an allocation.