Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#

PhysicsWorld.ClearDrawSelected

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Declaration

public void ClearDrawSelected();

Description

Clear the selected drawing state on every body, shape and joint in the world.

This clears every selected drawing state in the world regardless of who set it. See PhysicsBody.selectedDrawing, PhysicsShape.selectedDrawing and PhysicsJoint.selectedDrawing.