Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#

PhysicsSpace.SetBatchProxyCategories

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Declaration

public void SetBatchProxyCategories(ReadOnlySpan<ProxyHandle> proxyHandles, ReadOnlySpan<PhysicsMask> categories);

Parameters

Parameter Description
proxyHandles The proxies to set.
categories The categories as a physics mask to set on each corresponding proxy.

Description

Set a batch of proxy categories, where the categories at each index are set on the corresponding proxy at the same index. The two spans must be the same length. This can be an expensive operation as all ancestors need to be recalculated. Any invalid proxy handle in the batch is skipped and reported with a single warning.