Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#

PhysicsShape.physicsGroup

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public PhysicsGroup physicsGroup;

Description

The group this shape belongs to. A shape starts with no group and can be assigned a group once only; the group then cannot be changed for the lifetime of the shape. Grouping marks the shape's contact and trigger begin/end events with whether they are the first or last event between the two groups involved.

See PhysicsWorld.CreateGroup and PhysicsWorld.eventGroupingAllowed. Attempting to assign an empty group, or assign to a shape that already has a group, produces a warning and leaves the shape unchanged.