| Parameter | Description |
|---|---|
| angle | The 2D angle to transform in radians. |
| transformPlane | The transform plane to use. |
| transformPlaneCustom | The custom transform plane (if required). |
Quaternion The transformed rotation.
Transform a 2D angle into a 3D rotation using the selected transform plane and the custom transform plane (Fast). The transformation is fast because the rotation is simplified by the fact that only a single axis of rotation is handled. All other axis rotations are reset to zero.
| Parameter | Description |
|---|---|
| angle | The 2D angle to transform in radians. |
| transformPlane | The transform plane to use. |
Quaternion The transformed rotation.
Transform a 2D angle into a 3D rotation using the selected transform plane (Fast). The transformation is fast because the rotation is simplified by the fact that only a single axis of rotation is handled. All other axis rotations are reset to zero.
| Parameter | Description |
|---|---|
| angle | The 2D angle to transform in radians. |
| world | The world whose transform plane is used. |
Quaternion The transformed rotation.
Transform a 2D angle into a 3D rotation using the specified world's transform plane (Fast). The transformation is fast because the rotation is simplified by the fact that only a single axis of rotation is handled. All other axis rotations are reset to zero.