| Parameter | Description |
|---|---|
| address | The address callers request through an AssetKey, for example a table guid address. |
| path | The Resources path the address resolves to. |
Maps an address to a Resources path, replacing any existing alias for that address.
An empty or null address or path is ignored. After aliasing, a load whose
AssetKey.Address matches address resolves to path.
<para>Alias a guid address to a Resources path, then load through the alias.</para>
using System.Threading; using Unity.Localization.Providers; using UnityEngine;
namespace Unity.Localization.Samples { public class ResourceFolderProviderAddAliasExample { public async Awaitable Run() { var provider = new ResourceFolderProvider(); provider.AddAlias("6f1e2c0a9b3d4e5f", "UI/Logo"); // guid address to Resources path
var logo = await provider.LoadAssetAsync<Texture2D>( new AssetKey("6f1e2c0a9b3d4e5f", typeof(Texture2D)), CancellationToken.None);
if (logo != null) Debug.Log(logo.name); } } }