Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#

ReferencedAssetProvider.Remove

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Declaration

public bool Remove(string address);

Parameters

Parameter Description
address The address to clear.

Returns

bool true if an entry was removed; otherwise, false.

Description

Removes any entry registered under the given address.

An empty or null address is treated as absent and returns false.

<para>Remove a registered asset and confirm it is gone.</para>

using Unity.Localization.Providers;
using UnityEngine;

namespace Unity.Localization.Samples { public class ReferencedAssetProviderRemoveExample { public void Run() { var provider = new ReferencedAssetProvider(); provider.Add("UI/Logo", new Texture2D(2, 2));

Debug.Log(provider.Remove("UI/Logo")); // True Debug.Log(provider.Contains("UI/Logo")); // False } } }