| Parameter | Description |
|---|---|
| address | The address callers request through an AssetKey. |
| asset | The asset to return for that address. |
Maps an address to a directly referenced asset, replacing any existing mapping for that address.
An empty or null address, or a nullasset, is ignored.
Callers request the asset later through an AssetKey that carries the same address.
<para>Register an asset under an address.</para>
using Unity.Localization.Providers; using UnityEngine;
namespace Unity.Localization.Samples { public class ReferencedAssetProviderAddExample { public void Run() { var provider = new ReferencedAssetProvider(); provider.Add("UI/Logo", new Texture2D(2, 2));
Debug.Log(provider.Contains("UI/Logo")); // True } } }