Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#

ReferencedAssetProvider.Add

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Declaration

public void Add(string address, Object asset);

Parameters

Parameter Description
address The address callers request through an AssetKey.
asset The asset to return for that address.

Description

Maps an address to a directly referenced asset, replacing any existing mapping for that address.

An empty or null address, or a nullasset, is ignored. Callers request the asset later through an AssetKey that carries the same address.

<para>Register an asset under an address.</para>

using Unity.Localization.Providers;
using UnityEngine;

namespace Unity.Localization.Samples { public class ReferencedAssetProviderAddExample { public void Run() { var provider = new ReferencedAssetProvider(); provider.Add("UI/Logo", new Texture2D(2, 2));

Debug.Log(provider.Contains("UI/Logo")); // True } } }