Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#

FileTableProvider.ClearCollections

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Declaration

public void ClearCollections();

Description

Removes every collection this provider serves.

The editor calls this before rebuilding the records from the collections that still exist, so a deleted or reassigned collection does not linger. Leaves the baked tables and the configured sub path alone.

Additional resources: FileTableProvider.AddCollection, FileTableProvider.RemoveCollection

<para>Drop every record before rebuilding them.</para>

using System.Collections.Generic;
using Unity.Localization.Providers.FileTables;

namespace Unity.Localization.Samples { public static class FileTableProviderClearCollectionsExample { public static void Rebuild(JsonResourceProvider provider, Dictionary<string, string> namesByGuid) { provider.ClearCollections(); foreach (var pair in namesByGuid) provider.AddCollection(pair.Key, pair.Value); } } }