Version: Unity 6.7 Beta (6000.7)
LanguageEnglish
  • C#

ILocalizedStringList.ListChanged

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Description

Raised with the localized values when the list first resolves and again whenever a value changes.

Subscribing begins resolution, so the first invocation arrives once the values have loaded. The event is raised again when the selected locale changes.

Additional resources: ListChangeHandler

Resolve a list of options and fill a dropdown.

using System.Collections.Generic;
using Unity.Localization;
using UnityEngine;

namespace Unity.Localization.Samples { public class LocalizedStringListExample { public async Awaitable Load() { // The entry's value holds every option, for example "Low,Medium,High". var options = new LocalizedStringList { Separator = "," }; options.SetReference("My Strings", "QUALITY OPTIONS"); List<string> values = await options.GetLocalizedListAsync(); Debug.Log(values.Count); } } }