API Interface for loading and unloading Content files.
This is a low-level API that you do not need when working with content directories. Content built with
BuildPipeline.BuildContentDirectory is loaded through ContentLoadManager,
Loadable<T0> and SceneManager.LoadSceneAsync instead of this interface.
Additional resources: ContentLoadManager
| Method | Description |
|---|---|
| GetContentFiles | Returns all the ContentFile handles associated with the provided ContentNamespace. |
| GetIntegrationTimeMS | Gets the target duration allowed per frame to integrate loading or unloading objects, in milliseconds. |
| GetSceneFiles | An array of all the ContentSceneFiles associated with the ContentNamespace. |
| LoadContentFileAsync | Loads a serialized file asynchronously from disk. |
| LoadSceneAsync | Loads a scene serialized file asynchronously from disk. |
| SetIntegrationTimeMS | Sets the target duration allowed per frame to integrate loading or unloading objects, in milliseconds. |