Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#

StateMachineOptions.DisableAutoInclusionOfStatesFromStateMachineAssembly

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Disables the automatic inclusion of states and conditions defined in the same assembly as the state machine.

By default, subclasses of State defined in the same assembly as the state machine are available in the graph item library, and subclasses of Condition defined in that assembly are available in the add-condition menu of the transition inspector. Set this flag to disable both; states and conditions must then be registered with UseWithStateMachineAttribute to be available.