Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#

StateMachineLogger.StateMachineChanges

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public StateMachineChanges StateMachineChanges;

Description

The set of changes recorded on the state machine during the current StateMachine.OnStateMachineChanged callback.

Inspect the collections on StateMachineChanges (states, transitions, variables, and subgraph states) to react to what was added, removed or modified. Only valid inside StateMachine.OnStateMachineChanged.