Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#

StateMachineDatabase.LoadStateMachine

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Declaration

public static T LoadStateMachine(string assetPath);

Parameters

Parameter Description
assetPath The relative path to the state machine asset.

Returns

T The loaded state machine instance, or null if no matching state machine is found.

Description

Loads a StateMachine of type T from the asset at the specified path.

This is the StateMachine counterpart of GraphDatabase.LoadGraph.