Version: Unity 6.7 Beta (6000.7)
LanguageEnglish
  • C#

Context.GetConditionReference

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Declaration

public ConditionReference GetConditionReference(Hash128 conditionID);

Parameters

Parameter Description
conditionID The unique identifier of the condition to reference.

Returns

ConditionReference A ConditionReference that targets the condition identified by conditionID within this Context.

Description

Returns a ConditionReference that identifies the condition with the given ID within this visualization context.

The returned ConditionReference is only meaningful for this Context and references the condition by its ID rather than by direct lookup. The condition doesn't need to exist in the current graph at the time of this call. Throws ObjectDisposedException when you access this method after you call Context.Dispose on the context. Throws ArgumentException when you provide an invalid conditionID.

 ConditionReference conditionRef = context.GetConditionReference(conditionID);
 conditionRef.Icon = DebugStyles.PendingIcon;