Version: Unity 6.7 Beta (6000.7)
LanguageEnglish
  • C#

ConditionReference.ClearCustomization

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void ClearCustomization();

Description

Clears the icon override previously applied to the referenced condition.

After this call, ConditionReference.Icon reads the condition's own icon again. Has no effect when the ConditionReference has no associated ConditionReference.Context, such as when it is default. Throws ObjectDisposedException when you access this method after you call Context.Dispose on the context.

 ConditionReference condition = context.GetConditionReference(conditionID);
 condition.ClearCustomization();