Version: Unity 6.7 Beta (6000.7)
LanguageEnglish
  • C#

UnsafeAppendBuffer

struct in Unity.Collections.LowLevel.Unsafe


Implements interfaces:INativeDisposable

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Description

An unmanaged, untyped, heterogeneous buffer.

The values written to an individual append buffer can be of different types.

Properties

Property Description
Alignment The byte alignment used when allocating the internal buffer.
Allocator The allocator used to create the internal buffer.
Capacity The size in bytes of the internal buffer.
IsCreated Whether this append buffer has been allocated (and not yet deallocated).
IsEmpty Whether the append buffer is empty.
Length The size in bytes of the currently-used portion of the internal buffer.
Ptr The internal buffer where the content is stored.

Constructors

Constructor Description
UnsafeAppendBuffer Initializes and returns an instance of UnsafeAppendBuffer.

Public Methods

Method Description
Add Appends an element to the end of this append buffer.
AddArray Appends the elements of a buffer to the end of this append buffer.
AsReader Returns a reader for this append buffer.
Dispose Releases all resources (memory and safety handles).
Pop Removes and returns the last element of this append buffer.
Reset Sets the length to 0.
ResizeUninitialized Sets the length in bytes.
SetCapacity Sets the size in bytes of the internal buffer.