Version: Unity 6.7 Beta (6000.7)
LanguageEnglish
  • C#

FixedStringMethods.Read

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static Rune Read(ref T fs, ref int index);

Parameters

Parameter Description
fs A string to read.
index A reference to an index in bytes (not characters). Incremented by 1 to 4 depending upon the UTF-8 encoded size of the character read.

Returns

Rune The character (as a Unicode.Rune) which starts at the byte index. Returns Unicode.BadRune if the byte(s) at the index do not form a valid UTF-8 encoded character.

Description

Returns the Unicode.Rune at an index of this string. Increments the index to the position of the next character.