Version: Unity 6.7 Beta (6000.7)
LanguageEnglish
  • C#

Enumerator

struct in Unity.Collections

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

An enumerator over the elements of a FixedList32Bytes<T>.

In an enumerator's initial state, Current cannot be read. The first FixedList32Bytes<T0>.MoveNext call advances the enumerator to the first element.

Properties

Property Description
Current The current element.

Constructors

Constructor Description
FixedList32Bytes_1.Enumerator Initializes and returns an instance of FixedList32Bytes<T>.

Public Methods

Method Description
Dispose Does nothing.
MoveNext Advances the enumerator to the next element.
Reset Resets the enumerator to its initial state.