Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#

AssumeRangeAttribute

class in Unity.Burst.CompilerServices

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Description

Can be used to specify that a parameter or return has a range assumption. Assumptions feed directly into the optimizer and allow better codegen.

Only usable on values of type scalar integer.

The range is a closed interval [min..max] - EG. the attributed value is greater-than-or-equal-to min and less-than-or-equal-to max.

Constructors

Constructor Description
AssumeRangeAttribute Assume that an integer is in the signed closed interval [min..max].