Version: Unity 6.7 Alpha (6000.7)
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  • C#

VisualElementComponentAttribute.exposeToUxml

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public bool exposeToUxml;

Description

Whether the component can be authored in UXML. The fields marked UxmlAttributeAttribute define the component's authorable surface either way; this flag only decides whether UXML sees it. Pass false for a component that is attached from code only.