Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#

VisualElement.NotifyComponentChanged

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Declaration

public void NotifyComponentChanged(ref BindingId property);

Description

Notifies the data binding system that a field of an attached component changed, so a binding targeting that field (for example ${component:Tooltip}.text) can publish the new value.

Writing through ref GetComponent<T>() changes data in place and fires nothing on its own; call this afterwards to drive bindings. The UITKSG029 analyzer flags misses.