Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#

IStyle.zIndex

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public StyleInt zIndex;

Description

Controls the stacking order of overlapping elements within a stacking context. The default is auto, which does not create a stacking context; any integer value creates one for the element and its descendants.

Unlike CSS, transform and opacity do not establish a stacking context in UI Toolkit; only a z-index other than auto does.