Bi-axial curvature applied to a visual element's generated mesh. The element bends around its X axis by Curvature.x (curving the vertical extent) and around its Y axis by Curvature.y (curving the horizontal extent); the sign of each angle selects concave vs. convex.
Curvature describes surface shape only — placement and orientation still come from the element's transform. It is only visually meaningful on world-space panels.
| Property | Description |
|---|---|
| x | The bend angle around the X axis. The vertical extent curves; the sign selects concave vs. convex. |
| y | The bend angle around the Y axis. The horizontal extent curves; the sign selects concave vs. convex. |
| Constructor | Description |
|---|---|
| Curvature | Create a Curvature that bends around the X axis by the given angle (curving the vertical extent), flat around the Y axis. |
| Method | Description |
|---|---|
| None | Returns a Curvature that applies no bend (flat). |