Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#

FontAsset.HasCharacter

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Declaration

public bool HasCharacter(int character);

Description

Function to check if a certain character exists in the font asset.


Declaration

public bool HasCharacter(char character, bool searchFallbacks, bool tryAddCharacter);

Description

Function to check if a character is contained in the font asset with the option to also check potential local fallbacks.


Declaration

public bool HasCharacter(uint character, bool searchFallbacks, bool tryAddCharacter);

Description

Function to check if a character is contained in the font asset with the option to also check potential local fallbacks.