Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#

GUILayout.AreaScope Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public GUILayout.AreaScope(Rect screenRect);

Description

Create a new AreaScope and begin the corresponding Area.


Declaration

public GUILayout.AreaScope(Rect screenRect, string text);

Parameters

Parameter Description
text Optional text to display in the area.

Description

Create a new AreaScope and begin the corresponding Area.


Declaration

public GUILayout.AreaScope(Rect screenRect, Texture image);

Parameters

Parameter Description
image Optional texture to display in the area.

Description

Create a new AreaScope and begin the corresponding Area.


Declaration

public GUILayout.AreaScope(Rect screenRect, GUIContent content);

Parameters

Parameter Description
content Optional text, image and tooltip top display for this area.

Description

Create a new AreaScope and begin the corresponding Area.


Declaration

public GUILayout.AreaScope(Rect screenRect, string text, GUIStyle style);

Parameters

Parameter Description
text Optional text to display in the area.
style The style to use. If left out, the empty GUIStyle (GUIStyle.none) is used, giving a transparent background.

Description

Create a new AreaScope and begin the corresponding Area.


Declaration

public GUILayout.AreaScope(Rect screenRect, Texture image, GUIStyle style);

Parameters

Parameter Description
image Optional texture to display in the area.
style The style to use. If left out, the empty GUIStyle (GUIStyle.none) is used, giving a transparent background.

Description

Create a new AreaScope and begin the corresponding Area.


Declaration

public GUILayout.AreaScope(Rect screenRect, GUIContent content, GUIStyle style);

Parameters

Parameter Description
content Optional text, image and tooltip top display for this area.
style The style to use. If left out, the empty GUIStyle (GUIStyle.none) is used, giving a transparent background.

Description

Create a new AreaScope and begin the corresponding Area.