Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#

FFTWindow.Blackman

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Blackman window for FFT spectrum analysis.

Window function: W[n] = 0.42 - 0.5 * cos(2π * n/N) + 0.08 * cos(4π * n/N), where n is the sample index and N is the window length.

Pass this value to the window parameter of AudioListener.GetSpectrumData or AudioSource.GetSpectrumData. The window is applied before the FFT to reduce spectral leakage between frequency bins.

Use the Blackman window when you need lower sidelobes than FFTWindow.Hamming or FFTWindow.Hanning and can accept a wider main lobe. For even stronger sidelobe suppression, use FFTWindow.BlackmanHarris.

Additional resources: FFTWindow, FFTWindow.BlackmanHarris, FFTWindow.Hamming.