Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#

ContactPoint2D.normalImpulse

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public float normalImpulse;

Description

Gets the impulse applied at the contact point along the ContactPoint2D.normal.

The impulse is applied to both the ContactPoint2D.rigidbody and the ContactPoint2D.otherRigidbody at the ContactPoint2D.point along the ContactPoint2D.normal and the inverse ContactPoint2D.normal.