A pair of Colliders that belong to the bodies in the parent ContactPairHeader struct.
Contains an array of ContactPairPoints that can be retrieved using the ContactPair.GetContactPoint method.
| Property | Description |
|---|---|
| collider | The first ContactPair.Collider component of the ContactPair. |
| colliderEntityId | EntityId of the first Collider in the ContactPair. |
| contactCount | The number of ContactPairPoints that this pair contains. |
| impulseSum | Total impulse sum of the pair. |
| isCollisionEnter | Whether or not this pair is equivalent to a pair reported in M:UnityEngine.MonoBehaviour.OnCollisionEnter(UnityEngine.Collision) events. |
| isCollisionExit | Whether or not this pair is equivalent to a pair reported in M:UnityEngine.MonoBehaviour.OnCollisionExit(UnityEngine.Collision) events. |
| isCollisionStay | Whether or not this pair is equivalent to a pair reported in M:UnityEngine.MonoBehaviour.OnCollisionStay(UnityEngine.Collision) events. |
| otherCollider | The second ContactPair.Collider component of the ContactPair. |
| otherColliderEntityId | EntityId of the second Collider in the ContactPair. |
| Method | Description |
|---|---|
| CopyToNativeArray | Copies the internal ContactPairPoint buffer to the provided buffer. |
| GetContactPoint | Gets the ContactPairPoint at the provided index of this pair. |
| GetContactPointFaceIndex | Get the index of a face that a particular contact point belongs to in this ContactPairPoint. |