Implement this interface to execute code immediately after the Player build process is completed.
This interface behaves like IPostprocessBuildWithContext, but is invoked only for Player builds. Use IPostprocessBuildWithContext instead, because it is also invoked for AssetBundle and content directory builds.
For more information about build callbacks, refer to Use build callbacks
Additional resources: IPostprocessBuildWithContext, IPreprocessBuildWithReport, BuildPipeline.BuildPlayer
| Method | Description |
|---|---|
| OnPostprocessBuild | Implement this function to receive a callback after the build is complete. |