| Parameter | Description |
|---|---|
| objectID | The specific object. |
| target | The target platform. |
| typeDB | The user script TypeDB for the player. |
ObjectIdentifier[] An array of ObjectIdentifier structs for the objects referenced by the specified object.
Obtains a list of objects referenced by an object.
Internal use only. See note on ContentBuildInterface.
| Parameter | Description |
|---|---|
| objectID | The specific object. |
| target | The target platform. |
| typeDB | The user script TypeDB for the player. |
| mode | Specifies how to calculate dependencies between internal objects and game assets. |
ObjectIdentifier[] An array of ObjectIdentifier structs for the objects referenced by the specified object.
Obtains a list of objects referenced by an object.
Internal use only. See note on ContentBuildInterface.
| Parameter | Description |
|---|---|
| targetObject | The specific object. |
| target | The target platform. |
| typeDB | The user script TypeDB for the player. |
ObjectIdentifier[] An array of ObjectIdentifier structs for the objects referenced by the specified object.
Obtains a list of objects referenced by an object.
Internal use only. See note on ContentBuildInterface.
| Parameter | Description |
|---|---|
| targetObject | The specific object. |
| target | The target platform. |
| typeDB | The user script TypeDB for the player. |
| mode | Specifies how to calculate dependencies between internal objects and game assets. |
ObjectIdentifier[] An array of ObjectIdentifier structs for the objects referenced by the specified object.
Obtains a list of objects referenced by an object.
Internal use only. See note on ContentBuildInterface.