Defines a version number for build callbacks.
Unity uses this version number to detect when the callback implementation changes
and rebuilds the affected results.
Increment the version number when you change the implementation of the callback.
If you don't apply the attribute, Unity uses version 1.
Additional resources: AssetPostprocessor.GetVersion, IProcessSceneWithReport, EditorBuildSettings.UseParallelAssetBundleBuilding
| Property | Description |
|---|---|
| Version | Version number. |
| Constructor | Description |
|---|---|
| BuildCallbackVersionAttribute | Constructor taking the version number for the callback. |