A helper struct that allows you to serialize a reference to any Object, MonoBehaviour or ScriptableObject that implements IAudioEffect.
Interface references are not directly serializable in user scripts if they are implemented on a Object, even if using SerializeReference.
| Property | Description |
|---|---|
| definition | Get and Set the serialized object as a IAudioEffect. |
| Constructor | Description |
|---|---|
| IAudioEffect.Serializable | Construct this serializable struct with an initial IAudioEffect value. |