Version: Unity 6.7 Beta (6000.7)
LanguageEnglish
  • C#

Serializable

struct in UnityEngine.Audio

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Description

Serializable utility for storing object-pickable IAudioEffect references on eg. MonoBehaviour or any other host object annotated with SerializableAttribute.

Properties

Property Description
definition Get and Set the serialized object as a IAudioEffect.

Constructors

Constructor Description
IAudioEffect.Serializable Construct this serializable struct with an initial IAudioEffect value.

Public Methods

Method Description
Get A type-safe helper method that retrieves the internal value.
Set A type-safe helper method that sets the internal value.