Version: Unity 6.7 Beta (6000.7)
LanguageEnglish
  • C#

ControlContext.AllocateEffect<TProcessor,TControl>(TProcessor,TControl,AudioFormat?,CreationParameters)

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Parameters

Parameter Description
nestedFormat If not null, the returned EffectInstance will be treated as nested and use this format.
creationParameters Additional parameters and initialization state for the processor. This is generally received from IAudioEffect.CreateInstance

Description

Allocate a EffectInstance with the specified processor and control state.

Additional resources: IAudioEffect.CreateInstance