Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#

AndroidSystemBarsBackground

enumeration

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Description

Controls whether system bars have an opaque or transparent background.

Use this enum with PlayerSettings.Android.systemBarsBackground to configure the system bars background behavior at build time. Set to Transparent when insets are overlapping with the application window to allow game content to show through the system bars. Requires Android 11 (API 30) or higher.

Additional resources: PlayerSettings.Android.systemBarsBackground, Screen.safeArea.

using UnityEditor;

public class ApplySystemBarsBackground { public static void Setup() { // Make system bars transparent for edge-to-edge rendering. PlayerSettings.Android.systemBarsBackground = AndroidSystemBarsBackground.Transparent; } }

Properties

Property Description
OpaqueSystem bars have an opaque background. This is the default.
TransparentSystem bars have a transparent background, allowing game content to show through when insets overlap with the application window.