class in UnityEngine.Android
Represents the choice of an end user that indicates if your application can use mobile data to download Android asset packs.
The value is received from a callback after AndroidAssetPacks.RequestToUseMobileDataAsync is called.
Additional resources: AndroidAssetPacks.RequestToUseMobileDataAsync
| Property | Description |
|---|---|
| allowed | Indicates if mobile data can be used to download Android asset packs. |