Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#

AdaptivePerformanceScaler.Enabled

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public bool Enabled;

Description

Returns true if this scaler is active, otherwise returns false. Routed through AdaptivePerformance.AdaptivePerformanceScaler.ActiveSetting, so reads and writes target the current mode's per-mode settings struct. Switching IAdaptivePerformanceSettings.IndexerOperationMode changes which struct this getter reads from, so per-mode enabled state takes effect on mode change without any explicit sync.