It’s important to optimize your Web build because Web-based applications perform best when you have a small build. A small build means there’s less data to download during initialization, which reduces load times. Slow load times can result in poor user experience and a high bounce rate.
To optimize your Web build for mobile, refer to Optimize Web platform for mobile.
Use these options and recommendations to make optimizations specific to Unity Web platform.
| Topic | Description |
|---|---|
| Web setting configurations | Choose a configuration when you create a build profile to apply default settings to the new profile. These presets optimize your build for development or release on mobile or desktop devices. |
| Recommended Graphics settings to optimize your Web build | Change the Graphics settings to create an optimized Web build. |
| Recommended Quality settings to optimize your Web build | Change the Quality settings to create an optimized Web build. |
| Recommended Player settings to optimize your Web build | Change the Player settings to create an optimized Web build. |
| Reduce Web startup time with progressive asset loading | Use progressive asset loading to reduce the startup time for Web builds. |
| Use C# code to enable optimization settings | Use a C# script to enable some optimization settings. |
| Remove unused resources from your Web build | Remove unused packages and shader variants from your build. |