Version: Unity 6.7 Alpha (6000.7)
Language : English
Sprite Atlas Inspector window reference
Sprite Renderer component reference

Sprite asset reference

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Explore the properties of a sprite asset. Unity displays the properties in the Inspector window when you select a sprite asset in the Project window.

For more information, refer to Create sprites from a texture.

Property Description
Name Sets the name of the sprite.
Pivot Sets the position of the point Unity uses for transformations such as rotation. The values are normalized, so they range from 0, 0 at the bottom-left of the sprite to 1, 1 at the top-right of the sprite.
Border Sets the size of the border Unity uses for 9-slicing. The properties are:
  • L: The width of the left border in pixels.
  • R: The width of the right border in pixels.
  • T: The height of the top border in pixels.
  • B: The height of the bottom border in pixels.

Additional resources

Sprite Atlas Inspector window reference
Sprite Renderer component reference