Version: Unity 6.7 Alpha (6000.7)
Language : English
Introduction to providers
Adaptive Performance provider settings reference

Basic provider

The Basic provider is a built-in generic provider that works with performance metrics collected using the FrameTimingManager API.

To install the Basic provider, enable Basic Provider when you set up Adaptive Performance.

Platform support

The following platforms support the Basic provider:

  • Android
  • Embedded Linux
  • iOS
  • Linux
  • macOS
  • Nintendo Switch™
  • Nintendo Switch™ 2
  • PlayStation®4
  • PlayStation®5
  • QNX
  • tvOS
  • UWP
  • visionOS
  • Xbox One
  • Xbox Series X|S
  • XRAn umbrella term encompassing Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) applications. Devices supporting these forms of interactive applications can be referred to as XR devices. More info
    See in Glossary
    devices with an OpenXR runtime

Limitations

The Basic provider doesn’t support the following APIs and features:

  • The thermal hint API or related thermal settings (for example, IThermalStatus)
  • Graphics APIs that lack GPU frame timing support

Additional resources

Introduction to providers
Adaptive Performance provider settings reference