The most basic building block in UI Toolkit is a `VisualElement’. These elements are ordered into a hierarchy tree with parent-child relationships. This is called the visual treeAn object graph, made of lightweight nodes, that holds all the elements in a window or panel. It defines every UI you build with the UI Toolkit.
See in Glossary.
You need to add elements to the hierarchy to create UI. To add an element to the hierarchy in UI Builder, drag it from the Library tab into the Hierarchy window. You can also double-click on an element in the Library to append it to the Hierarchy. By default, elements aren’t named, so they appear in the Hierarchy as their type name.
To name an element, double-click on the item in the Hierarchy, or update the Name attribute in the element’s Inspector window.
Unique naming in UI Toolkit isn’t enforced, so they’re only for identification within the UI. UI Builder doesn’t use element names for any internal identification or functionality.
To reorder elements, you can drag one or more elements in the hierarchy or move them between parents:
You can also drag elements into and from the Canvas, where a yellow line appears to indicate the element placement:
To copy, paste, duplicate, or delete one or more selected elements, right-click the element and select the action. You can also use standard keyboard shortcuts.
When you copy an element in the Hierarchy window, it copies the UXML text representation of the element and its child elements. You can paste this UXML text directly into a text editor, or copy UXML text from a text editor and paste it back into the Hierarchy window.
Actions applied to an element also apply to all its child elements. For example, deleting an element deletes all its child elements, and duplicating an element replicates its entire subtree.
When you add an element, additional child elements might appear in a dimmed state. These are read-only elements. This happens with some built-in UI controls, and some custom elements that create their internal hierarchy upon creation.
When you add child elements to a VisualElement, child elements are added to the contentContainer of this parent element. For example, the following ScrollViewA UI Control which displays a large set of Controls in a viewable area that you can see by using a scrollbar. More info
See in Glossary has one Foldout child element that’s inside the contentContainer. It also has several Scroller child elements that are in the shadow tree. The shadow tree is the hierarchy of child elements that are outside of the contentContainer of this element.
Elements have per-element attributes which can be set in UXML. You can think of them as a constructor or initialization arguments. This includes the name attribute. The base VisualElement class comes with a few standard attributes that all elements share (since all elements inherit from VisualElement), like name, tooltip, and tabindex. More advanced elements and controls have additional attributes you can set, for example, the Label adds the text attribute.
Note: You can use Enter to add newline characters for the text attribute.
All standard and custom attributes appear in the Attributes section at the top of the Inspector window.
You can set the value of an attribute in the attribute section. If the field appears in bold with a solid line on the left of the label, the attribute is set to a non-default value. For example, setting tooltip from empty to test and then back to empty is different from never setting it in the first place: the first case is explicitly set to empty while the second case is never set.
If the attribute doesn’t appear in the UXML file, it’s not set.
To unset an attribute, right-click the field’s label and select Unset.
To unset all attributes, right-click the field’s label and select Unset All.
The only attribute you can change directly in the Canvas is the text attribute on text elements such as a Button or a Label. To change the text attribute in the Canvas, double-click on it in the Canvas.
To commit the change, press the Enter key. If the text attribute contains newline characters, use Shift + Enter to commit the change.
To cancel the change, press the Esc key.