Build and use native plug-ins on iOS.
| Topic | Description |
|---|---|
| Introduction to native plug-ins on iOS | Introduces native plug-ins for iOS and their structure. |
| Create a native plug-in for iOS | Create a native plug-in for your iOS project and import it into Unity. |
| Call native plug-ins for iOS | Understand how to run code when your application is running on a device. |
| Create callbacks from native code | Understand how to use native-to-managed callback functionality. |
| Configure a plug-in for iOS with the Inspector window | Understand how to configure and add your native plug-in to your Xcode project using Inspector tools. |
| Source and binary forms of native iOS plug-ins | Learn about the different forms of native iOS plug-ins you can create for iOS, tvOS, and visionOS. |
| Conditional compilation behavior for native iOS plug-ins | Learn how to use conditional compilation to support different project types in your native source code plug-in. |
| Initialization paths for native iOS plug-ins | Learn about the different initialization paths available for native iOS plug-ins. |
| Unity native plug-in example for iOS | Use the native plug-in example to understand how to develop a plug-in with Swift or Objective-C. |